This afternoon I came across this website that allows us to make our own emoji drawings out of emoticons.
It is just like what I coded on Processing over the summer:
This website uses emojis instead.
This afternoon I came across this website that allows us to make our own emoji drawings out of emoticons.
It is just like what I coded on Processing over the summer:
This website uses emojis instead.
Other than the alien game we made for our project, my friends, Christine and Olivia also designed this really fun game as their final project.
The goal of this game is to feed the seagulls instead of the pigeons. It is actually pretty challenging considering how fast they fly.
If your food gets eaten by any pigeons in the game, your game is over.
Throughout the three week program we have gone through, our final assignment is to make a project using what we learned.
So our final project was about aliens. A game in which you are an alien and your mission is to get back to your planet by reaching you mother ship.
So the player would have 10 capsules to try. If they do not successfully get onto their mother ship, then they would go through the interactive story of a journey of destroying the Earth.
Roles behind this game:
Jerry, Jonathon: programmers, designers
Me (Joyce): artist
To play this game, [clicke here]
While we are working on our final projects, Bret Victor, a programmer who works on many kinds of interactive software, came to our study session and told us about his projects.
He introduced us to some projects he made:
As it is in the photos, users can explore coding through a more visualized way, which is very helpful for people learning programming. It is also an artistic way of illustrating the process of coding.
A cool thing in the speech was how he started to learn programming at the age of 7, starting in a library. Maybe I should go grab a book and just start too 😀
I really appreciate this chance to meet Bret Victor and learn about this new perspective of future programming.
THANK YOU!
Also thank to our teacher, Sherol Chen, who contacted and invited him.
For last time’s assignment, we made balls that bounce in different directions on github.
These are their movement setup:
To check this out, click here.
So my prototyping is about a rocket. As expected, the main goal is to go as far as you can.
So the players will have the choices of going right or left. Speed will be constant unless they get the bonus energy which speeds them up. There are two kinds of things that appears in the space: the rocks (bad) and the stars(good)
Each rock is -50 points and you crash when you hit it. Game over.
Each star is 150 points and you speed up when you get the energy color white, which is made by all red, green, and blue stars. (color theory
)
Throughout the game, players can learn about the color theory. For example, the “energy bar” becomes cyan when the player get blue and green stars in a row.
This idea was originally from my little craft in the Exploratorium.
This game is similar with the game “Gamma Bros”